Modulation is where patches stop behaving like polite presets and start acting like ideas with real character and depth. Anyone can dial in a basic pad or bass. The fun begins when you start asking, “What happens if I send this thing over there?” The Mod Matrix is simply a switchboard for curiosity. Route a slow LFO to pulse width, or a snappy envelope to resonance, or velocity to something that probably should not be velocity-controlled. Suddenly the sound starts to move and misbehave in ways that make you stop, listen, and grin. There is no rocket science here. It is just connecting one motion to another and seeing what happens. Once you see how many ways you can connect one thing to another, it stops feeling like a feature and starts feeling like a playground. You can shape motion, break rules, and build tones that no preset browser has ever seen before.

Each of the four modulation slots includes:

• Select Source

• Select Destination

• Select Via

• Depth Slider

Select Source

Defines what’s doing the modulating: the origin of movement. Available options include LFOs, envelopes, velocity, aftertouch, keyboard tracking, and more. Each behaves differently:

• LFOs provide periodic modulation, perfect for vibrato, tremolo, or rhythmic pulsing.

• Envelopes shape one-shot movements such as filter sweeps or attack transients.

• Performance controls (velocity, aftertouch, mod wheel) introduce dynamic, touch-sensitive expression.

Select Destination

Specifies the parameter being modulated. Nearly any Mercury-8 control can be targeted: oscillator pitch, pulse width, filter cutoff or resonance, VCA level, pan position, or even effects parameters.

Use this to inject movement into your patches. For example, send a slow LFO to filter cutoff, or route an envelope to oscillator pitch for classic analog percussive blips and zaps.

Select Via

Adds an extra level of modulation control. It's essentially a “modulator of a modulator.” It defines how much of the main modulation is applied, based on another control source.

For example:

• LFO → Pitch via Mod Wheel: vibrato that fades in as you move the wheel. (This is actually set up by default under the hood when you create a new patch with the "New" command.)

• Aftertouch → Filter Cutoff via Velocity: harder key strikes increase how sensitive the filter is to pressure.

If you leave the Via slot empty, the modulation depth remains constant according the amount that you have set with the Mod Depth Slider.

Mod Depth Slider

Sets the amount and polarity of the modulation. Move the slider up for positive modulation or down for negative (inverted) modulation. The center position represents zero modulation.

Modulation Routing Examples

The Mod Matrix isn’t just for experimental sounds, though it’s good for those, too. It’s also your tool for classic synth sounds, expressive performance controls, and creating evocative textures.

Here are a few modulation routings to spark some ideas. Be aware that these are just starting points. The Mod Matrix is designed to encourage curiosity. Mix and match sources and destinations, try subtle and extreme amounts, and don’t be afraid to modulate your modulators. The results can be extremely musical and expressive.

1. Aftertouch to Filter Cutoff

  • Source: Keyboard → Aftertouch

  • Destination: VCF Cutoff

  • Why it’s useful: This is a bread-and-butter mod for dynamic expression. Press harder, and the filter opens up. This is a very tactile way to add expression to pads, strings, synth horns, and more.

2. Mod Wheel to Oscillator Pulse Width

  • Source: Keyboard → Mod Wheel

  • Destination: VCO 1+2 → VCO 1+2 PW

  • Why it’s useful: Pulse width modulation adds harmonic movement to static waveforms. Routing it to a wheel gives you hands-on control over the timbre, perfect for expressive sweeps or animated textures in real time. Note that the wave shape

3. Filter Envelope to Oscillator 1 Pitch

  • Source: Env-1

  • Destination: VCO 1 → VCO 1Pitch

  • Why it’s useful: This creates a subtle pitch bend at the start of each note. Use it for analog-style “brass” or “pluck” sounds with just a bit of pitch dip or ramp to add character.

4. LFO (Random) to Filter Resonance

  • Source: VLFO → LFO Random

  • Destination: Filters → VCF Resonance

  • Why it’s useful: Randomized resonance modulation gives your sound a bubbling edge. This is useful for generative-type patches, glitchy effects, or unpredictable sci-fi atmospheres.

5. Aftertouch to Arpeggiator Chance

  • Source: Keyboard → Aftertouch

  • Destination: Arpeggiator → Arp Chance

  • Why it’s useful: Use pressure to add variety to an arpeggio while you hold a note.

6. Noise to Filter Cutoff

  • Source: White Noise (or Pink Noise)

  • Destination: Filters → VCF Cutoff

  • Why it’s useful: A touch of noise modulation applied to filter cutoff can add grit to a sound. Dial it in subtly.

7. Envelope 1 to LFO Rate

  • Source: Env-1

  • Destination: LFO Rate

  • Why it’s useful: This sets up nested modulation. Envelope 1 gradually speeds up or slows down the LFO over time. If you then route the LFO to the VCF (turn up LFO Mod in the VCF section), you will create rhythmic filter modulation that evolves as you play.

8. LFO (Sine) to Pan (VCA)

  • Source: LFO → LFO Sine

  • Destination: VCA → VCA Pan

  • Why it’s useful: A slow triangle wave panning the signal left and right gives instant stereo movement akin to tremolo. This is useful for ambient patches, pads, and soundscapes that travel across the stereo field.

9. LFO (Random) to Arpeggiator Swing

  • Source: LFO → LFO Random

  • Destination: Arpeggiator Swing

  • Why it’s useful: Randomly varying swing gives your arpeggios a quirky, humanized feel that's less rigid and more alive. Especially fun for experimental or generative patches.

    Modulation Sources and Destinations

    MOD SOURCES

    MOD DESTINATIONS

    None

    None

    VCO 1

    VCO 1+2 Pitch

    VCO 2 

    VCO 1+2 Fine

    White Noise  

    VCO 1+2 PW (pulse width)

    Pink Noise  

    VCO 1 Pitch

    LFO (Sine, Saw, Square, Random)  

    VCO 1 Fine

    Envelope 1

    VCO 1 PW

    Envelope 2 

    VCO 1 Cross Mod

    Pitch Bend 

    VCO 2 Pitch

    Mod Wheel

    VCO 2 Fine

    Keyboard

    VCO 2 PW

    Glide

    VCO Source Mix

    Velocity

    Filters - HPF Cutoff

    Aftertouch

    Filters - VCF Cutoff

    Mono Random

    Filters - VCF Resonance

    Poly Random

    VCA - Volume 

    +10V DC

    VCA - Pan 

    Arpeggiator CV

    Unison Detune

    Sequencer Lowest Note CV

    ENV-1 - Attack

    Sequencer Highest Note CV 

    ENV-1 - Decay

    FX Upper LFO

    ENV-1 - Sustain

    FX Lower LFO

    ENV-1 - Release 

    FX GLobal LFO

    ENV-2 - Attack

    ENV-2 - Decay

    ENV-2 - Sustain

    ENV-2 - Release 

    Upper/Lower Balance

    Arpeggiator - Swing 

    Arpeggiator - Chance  

    Arpeggiator - Feel  

    Arpeggiator - Speed  

    Sequencer - Swing 

    Sequencer - Chance  

    Sequencer - Feel  

    Sequencer - Speed  

    FX Upper LFO Rate  

    FX Upper Level

    FX Lower LFO Rate  

    FX Lower Level

    FX Global LFO Rate  

    FX Global Level

    FX Level

    FX Stereo Width